| Ages: |
10 and up |
| Players: |
2 - 5 |
| Playing Time: |
45 - 60 mins |
**PREORDER**
Do robots dream of electric sheep after a long day of manufacturing widgets and thingamabobs? Or do they sleep at all? Maybe they break off into teams and hop Into the Machine to blow off a little steam with a race for anodic glory and a chance at upgrading themselves into more skilled bots.
Into the Machine is a highly tactical race where circlebots race to one end of the Machine to tag in their hexbot teammates who race in reverse on the same track to win.
A pit crew of bots outside the machine are sent to work the terminals, moving and manipulating their teammates in the machine. Build your engine by expanding your pit crew and utilizing Junction Terminal combinations!
Contents:
- 2 Double-sided Machine Boards
- 1 Terminal Board
- 4 Circle Terminal Tiles
- 6 Triangle Terminal Tiles
- 5 Square Terminal Tiles
- 27 Power Cards
- 10 Player Reference Cards
- 60 Wood Circlebots (12 in each color)
- 40 Wood Trianglebots (8 in each color)
- 30 Wood Squarebots (6 in each color)
- 15 Wood Hexbots (3 in each color)
- 5 Two-piece Storage & Inactive Supply Boxes
- 1 Rulebook
- 1 Ding-Ding! Turn Token